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Wieldr game radar

app.wieldr/radar · v1.2.1

Hourly radar of Roblox, Steam, Fortnite, iOS and itch.io games: rising games, niches and gaps.

Connect Remote server

Terminal
claude mcp add --transport http radar https://wieldr.app/mcp
~/.cursor/mcp.json
{
  "mcpServers": {
    "radar": {
      "url": "https://wieldr.app/mcp"
    }
  }
}
.vscode/mcp.json
{
  "servers": {
    "radar": {
      "type": "http",
      "url": "https://wieldr.app/mcp"
    }
  }
}
Claude Desktop
Settings > Connectors > Add custom connector
URL: https://wieldr.app/mcp

Tools 14 found in our last check

  • find_emerging_games

    Find games that are gaining players or reviews right now (Roblox, Steam, Fortnite; iOS and itch.io have no momentum reading yet). Filter by platform, genre, title keyword, players online, age, positive share, niche stage; exclude ids already seen; page with nextCursor. Sort valu…

  • get_game

    Full record of one game (Roblox, Steam, Fortnite island by id or code, iOS, itch.io): players online and 24 h growth (growth24hPct), playersAvg24h, momentum, reviews, rating, release date, studio, tags, 14-day revenue estimate range (or the reason there is none) and estimateBasi…

  • get_game_history

    Time series of one game: hourly players online (last ~48 readings), daily positive/negative reviews (Steam), and daily cumulative visits, followers or reviews. Use it to tell a lasting rise from a one-day spike. Points are [UTC time, value]; a gap means no reading, not zero.

  • list_niches

    Ranked niches of Roblox (default) or Fortnite (platform=fortnite), hottest first by default: stage (forming, heating, crowded, dominated, established; Fortnite can be null with stageNote saying why), heat 0-100, opportunity window (open, narrowing, closing, or null with the days…

  • find_opportunities

    What to build, with what odds, and whether it is too late: ranks every ranked niche (Roblox and Fortnite) for a team size and a build horizon. Each niche gets its stage, window, heat, a timing verdict (open, steady, tight, late) and a feasibility level (workable, stretch, hard,…

  • analyze_niche

    Evaluate one niche, always in the same format: kind "tracked" (ranked by Wieldr, Roblox or Fortnite) or "computed" (keyword computed live over moving games; stage, heat, window and studios null), stage, heat, window, stage history, games, new games and new winners, top game shar…

  • get_gap_analysis

    What the top 5 games of a ranked niche lack: complaint themes with their sample sizes, player requests (theme "Requests for new features" when detected), structure (multiplayer or not, max players per server, update cadence, paid passes, big studio or brand) and retention, plus…

  • get_player_complaints

    What players complain about, in one format for a game (game=...), a niche keyword (niche=...) or all moving games: themes with sharePct and sampleSize, how many games were measured and how many reviews or comments were read; measured=false means no data, not zero. Sources: sampl…

  • get_tag_trends

    Steam genre trends by tag over the last 6 and 12 complete months: change of the tag's share of releases (shareChange6m, 1.25 = +25%), releases, median reviews, share with 100+ reviews, median price and free share per window, releases by month. Filter by tag, sort by shareChange6…

  • track_my_game

    Trajectory of one game of the radar against the median of its niches (up to 3, largest first): 24 h growth, momentum, and retention 7 and 30 days after the peak (Roblox) or Epic D7 retention (Fortnite), each as game, nicheMedian and delta. A value not computable yet is null with…

  • get_viral_videos

    Public TikTok and YouTube videos already linked to rising games, sorted by views (url, network, views, publish date, game). Filter by game, a title keyword or platform; page with nextCursor. Use them to study hooks; videos are tracked for the games Wieldr shows most (top of the…

  • get_trending_games

    Games getting the most TikTok views right now (Roblox, Steam): TikTok views of videos PUBLISHED in the last 7 or 30 days (by publish date, not views gained), with 2+ distinct creators, crossed with players online and 24 h growth. Badges: hype_over_players (attention ahead of pla…

  • compare_games

    Side-by-side records of 2 to 4 games (same fields as get_game): players and growth, momentum, reviews, age, revenue estimate range and complaints. Momentum is comparable across platforms; raw players (Roblox, Fortnite peak per hour) and reviews (Steam) are not. Every game carrie…

  • get_market_overview

    Platform-wide picture and dataset freshness: games tracked per platform (Fortnite included) and how many have a momentum reading, anomalies, median price and free share, top genres, age bands, recent daily Steam reviews, the five hottest Roblox and Fortnite niches, niche history…

Details

Endpointhttps://wieldr.app/mcp (Streamable HTTP)
First published9 Nov 2026
Last updated9 Nov 2026
Registry nameapp.wieldr/radar

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