Make any game joinable: pick the pattern, get the snippet, run a two-player self-test.
Connect Runs on your machine
claude mcp add joinable -e JOINABLE_RELAY=<JOINABLE_RELAY> -- npx -y [email protected]
{
"mcpServers": {
"joinable": {
"command": "npx",
"args": [
"-y",
"[email protected]"
],
"env": {
"JOINABLE_RELAY": "<JOINABLE_RELAY>"
}
}
}
}
{
"mcpServers": {
"joinable": {
"command": "npx",
"args": [
"-y",
"[email protected]"
],
"env": {
"JOINABLE_RELAY": "<JOINABLE_RELAY>"
}
}
}
}
{
"servers": {
"joinable": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"[email protected]"
],
"env": {
"JOINABLE_RELAY": "<JOINABLE_RELAY>"
}
}
}
}
Replace the values in angle brackets with your own. Keys stay on your machine; we never see them.
Tools
This server runs locally, so its tools are listed by your MCP client once it starts.
Environment variables
| Name | Description |
|---|---|
JOINABLE_RELAYOptional | The Joinable relay the kit and snippets come from |
Details
| Package | [email protected] (NPM, stdio) |
| First published | 8 Nov 2026 |
| Last updated | 8 Nov 2026 |
| Registry name | com.getjoinable/joinable |
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