Accurate UE5 C++ API docs for AI agents. Prevents hallucinated signatures and includes.
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claude mcp add unreal-api-mcp -e UNREAL_VERSION=<UNREAL_VERSION> -e UNREAL_PROJECT_PATH=<UNREAL_PROJECT_PATH> -- uvx unreal-api-mcp==0.3.1
{
"mcpServers": {
"unreal-api-mcp": {
"command": "uvx",
"args": [
"unreal-api-mcp==0.3.1"
],
"env": {
"UNREAL_VERSION": "<UNREAL_VERSION>",
"UNREAL_PROJECT_PATH": "<UNREAL_PROJECT_PATH>"
}
}
}
}
{
"mcpServers": {
"unreal-api-mcp": {
"command": "uvx",
"args": [
"unreal-api-mcp==0.3.1"
],
"env": {
"UNREAL_VERSION": "<UNREAL_VERSION>",
"UNREAL_PROJECT_PATH": "<UNREAL_PROJECT_PATH>"
}
}
}
}
{
"servers": {
"unreal-api-mcp": {
"type": "stdio",
"command": "uvx",
"args": [
"unreal-api-mcp==0.3.1"
],
"env": {
"UNREAL_VERSION": "<UNREAL_VERSION>",
"UNREAL_PROJECT_PATH": "<UNREAL_PROJECT_PATH>"
}
}
}
}
Replace the values in angle brackets with your own. Keys stay on your machine; we never see them.
Tools
This server runs locally, so its tools are listed by your MCP client once it starts.
Environment variables
| Name | Description |
|---|---|
UNREAL_VERSIONOptional | Unreal Engine version to serve, e.g. 5.7 or 5.8 (default: auto-detect or 5.8) |
UNREAL_PROJECT_PATHOptional | Path to Unreal project for auto-detecting version from .uproject EngineAssociation field |
Details
| Package | [email protected] (PYPI, stdio) |
| First published | 11 Oct 2026 |
| Last updated | 11 Oct 2026 |
| Registry name | io.github.Codeturion/unreal-api-mcp |
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