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Gameye

io.github.Gameye/gameye-mcp · v0.5.3

Launch, inspect and stop multiplayer game server sessions on Gameye from any MCP client.

Connect Runs on your machine

Terminal
claude mcp add gameye-mcp -e GAMEYE_API_TOKEN=<GAMEYE_API_TOKEN> -e GAMEYE_ENV=<GAMEYE_ENV> -- npx -y [email protected]
claude_desktop_config.json
{
  "mcpServers": {
    "gameye-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "[email protected]"
      ],
      "env": {
        "GAMEYE_API_TOKEN": "<GAMEYE_API_TOKEN>",
        "GAMEYE_ENV": "<GAMEYE_ENV>"
      }
    }
  }
}
~/.cursor/mcp.json
{
  "mcpServers": {
    "gameye-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "[email protected]"
      ],
      "env": {
        "GAMEYE_API_TOKEN": "<GAMEYE_API_TOKEN>",
        "GAMEYE_ENV": "<GAMEYE_ENV>"
      }
    }
  }
}
.vscode/mcp.json
{
  "servers": {
    "gameye-mcp": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "[email protected]"
      ],
      "env": {
        "GAMEYE_API_TOKEN": "<GAMEYE_API_TOKEN>",
        "GAMEYE_ENV": "<GAMEYE_ENV>"
      }
    }
  }
}

Replace the values in angle brackets with your own. Keys stay on your machine; we never see them.

Tools

This server runs locally, so its tools are listed by your MCP client once it starts.

Environment variables

NameDescription
GAMEYE_API_TOKEN
Optional, secret
Optional Gameye API token. Without it the server runs its offline tools and account tools return setup steps. Use the least-privileged scopes you need.
GAMEYE_ENV
Optional
API host: sandbox (self-serve, default) or production (enterprise).

Details

Package[email protected] (NPM, stdio)
Packageghcr.io/gameye/gameye-mcp:0.5.3 (OCI, stdio)
First published9 Nov 2026
Last updated9 Nov 2026
Registry nameio.github.Gameye/gameye-mcp

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