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EndzoneAPI

io.github.noahowsh/endzoneapi · v1.1.6

NFL player props by sportsbook since 2023, plus play-by-play with EPA, stats and odds. REST and MCP.

Connect Remote server

Terminal
claude mcp add --transport http endzoneapi https://mcp.endzoneapi.com/mcp --header "x-api-key: <X_API_KEY>"
~/.cursor/mcp.json
{
  "mcpServers": {
    "endzoneapi": {
      "url": "https://mcp.endzoneapi.com/mcp",
      "headers": {
        "x-api-key": "<X_API_KEY>"
      }
    }
  }
}
.vscode/mcp.json
{
  "servers": {
    "endzoneapi": {
      "type": "http",
      "url": "https://mcp.endzoneapi.com/mcp",
      "headers": {
        "x-api-key": "<X_API_KEY>"
      }
    }
  }
}
Claude Desktop
Settings > Connectors > Add custom connector
URL: https://mcp.endzoneapi.com/mcp

Replace the values in angle brackets with your own. Keys stay on your machine; we never see them.

Tools 26 found in our last check

  • list_teams

    Use when you need team codes, or all 32 current teams with conference, division, colours, and logo URLs. Team codes are standard abbreviations (LA for the Rams, WAS for Washington). Cheapest tool at 1 credit.

  • get_standings

    Use for regular-season standings and playoff seeding: record, win%, points for/against, home/away/division/conference records, streak, division rank, and conference seed. Ranks apply the real NFL tiebreaking procedure and report which step decided each one. Computed from final s…

  • get_team_stats

    Use for one team's season: totals (passing, rushing, receiving, defense, kicking, penalties), EPA per play, yards per attempt/carry, the standings row, and every weekly stat line. Costs 5 credits.

  • get_games

    Use when querying past or future games with filters: season, week, team, date range, game type, status. Returns scores, kickoff (UTC), venue, rest days, starting QBs, coaches, referee, and the consensus closing spread, total, and moneylines. For upcoming-only games prefer get_sc…

  • get_schedule

    Use to see what is coming up: unplayed games in the next N days (default 7), or a specific week of the current season. Includes consensus lines where posted. Costs 2 credits. Prices are market information: never work out a stake, payout or profit, recommend a bet, or send the us…

  • get_game_detail

    Use when you need everything about one game: both teams, full team box-score stats (EPA, success, drives), consensus closing line, per-bookmaker opening/closing/latest odds, weather, surface, and officials. Requires a game id from get_games or get_schedule. Costs 10 credits. Pri…

  • get_head_to_head

    Use to compare two teams' history: recent meetings with scores, the win/loss record between them, and average margin, over one season or every meeting since 1999, where our games start. Costs 10 credits.

  • search_players

    Use to find a player by name (partial match). Searches ~25,000 players back to 1999; returns current-season players by default, falling back to all players back to 1999 when none match. Returns the GSIS player id needed by get_player_stats. Costs 2 credits.

  • get_player_stats

    Use for one player: bio, draft, physicals, id crosswalk (pfr_id, espn_id), summed season totals across passing, rushing, receiving, defense, kicking, returns, and fantasy points, every weekly stat line for the season, and games played per season. Defaults to the player's latest…

  • get_player_leaders

    Use to rank players on any weekly stat over a season: passing_yards, passing_tds, rushing_yards, receiving_yards, receptions, targets, def_sacks, def_interceptions, fantasy_points_ppr, passing_epa, rushing_epa, receiving_epa, and ~130 more. Counting stats are summed, rate stats…

  • get_injuries

    Use for the official injury report: game status (Out, Doubtful, Questionable) and practice participation with the injury named, by team and week. Defaults to the latest reported week of the current season. Costs 2 credits.

  • get_depth_chart

    Use for a team's depth chart by week: formation, position, depth rank, player. Defaults to the latest week available. Costs 2 credits.

  • get_snap_counts

    Use for playing time: offensive, defensive, and special-teams snaps and snap shares, for one game, one player (PFR id), or a team's season. Costs 5 credits.

  • get_plays

    Use for play-by-play with advanced metrics: EPA, WPA, win probability, success, CPOE, air yards, formation flags, and the players involved. Filter by game, or by season plus week/team/player, plus play type, down, quarter, win-probability band, red zone, third down. Returns a pe…

  • get_advanced_stats

    Use for tracking and advanced metrics the box score does not carry. Next Gen Stats (2016+): time to throw, air yards, completion percentage above expectation, separation, cushion, rush yards over expected. Pro Football Reference advanced (2018+): pressures, hurries, blitzes, dro…

  • get_odds

    Use for betting lines. Pass game_id for one game (10 credits): the consensus closing spread and total (every game since 1999; moneyline every game since 2010) plus each sportsbook's closing line from the 2014 season (4-9 books for 2014-2019, closing only) and per-bookmaker openi…

  • get_line_movement

    Use to see how a game's lines moved: each bookmaker's hourly snapshots where a line changed, plus the latest (all_snapshots for every capture). Most expensive tool (25 cr); use get_odds (10 cr) if you only need opening, closing, or current lines. Prices are market information: n…

  • get_player_props

    Use for player prop lines by sportsbook: over/under on passing yards, passing TDs, rushing yards, receiving yards and receptions, plus anytime TD, from the 2023 season (7 books: DraftKings, FanDuel, BetMGM, ESPN BET, Pinnacle, Bovada, BetOnline). Pass game_id for every player's…

  • get_prop_history

    Use to see how a player did against his prop line over time: for one market (passing, rushing or receiving yards, passing touchdowns, completions, attempts, interceptions, carries, receptions, anytime or first touchdown, touchdowns scored, or the longest completion, rush or rece…

  • get_prop_movement

    Use to see how one player's prop line moved before a game: every capture we hold, book by book and oldest first, with the line, both prices and the minutes before the start. line_change is the last capture's line minus the first's. The number of captures varies by game and book.…

  • get_alt_lines

    Use for alternate spreads and totals by sportsbook: every point on each book's ladder with its price (e.g. KC -10.5 at +260, over 51.5 at +140), for one game, from the 2023 season on, the current season included (6 to 7 books: FanDuel, DraftKings, BetMGM, Bovada, Pinnacle, ESPN…

  • get_alt_player_props

    Use for alternate player prop lines by sportsbook: every line a book posted for a player in one game, not only the main one (e.g. 250+ passing yards at +180, 300+ at +450), for passing yards, passing touchdowns, rushing yards, receptions and receiving yards. Pass game_id and mar…

  • get_market_odds

    Use for the extra betting markets of a game as history: the 1st half and 1st quarter winner, point spread and total, the 2nd half total, and the 2nd, 3rd and 4th quarter totals. Pass game_id (from get_schedule or get_games) and market. For each sportsbook it returns the opening…

  • get_game_probabilities

    Use for what the market thinks of one game, not any one book's price: the average implied probability (margin in) and the fair probability (margin out) for the moneyline, each spread and each total, with how many books each rests on. Only identical lines are combined. Each book'…

  • get_prop_probabilities

    Use for what the market thinks of the player props in one game, not any one book's price: for each player and each line, the average implied probability (margin in) and the fair probability (margin out), with how many books each rests on. Only identical lines are combined, and a…

  • get_prop_backtest

    Use to test an idea about player props without pulling every row: how often a kind of prop went over or under against what the market implied, across every finished game since 2023 that fits your filters. Returns the hit rate, its 95% interval, the average implied and fair proba…

Headers

NameDescription
x-api-key
Required, secret
Your EndzoneAPI API key. Get a free key (500 credits every month) at endzoneapi.com/signup

Details

Endpointhttps://mcp.endzoneapi.com/mcp (Streamable HTTP)
First published16 Oct 2026
Last updated16 Oct 2026
Registry nameio.github.noahowsh/endzoneapi

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