MCP server for RPG Maker MZ: maps, tile painting, events, database editing, and validation.
Connect Runs on your machine
claude mcp add rpgmaker-mz-mcp -e RPGMAKER_PROJECT_PATH=<RPGMAKER_PROJECT_PATH> -- npx -y [email protected]
{
"mcpServers": {
"rpgmaker-mz-mcp": {
"command": "npx",
"args": [
"-y",
"[email protected]"
],
"env": {
"RPGMAKER_PROJECT_PATH": "<RPGMAKER_PROJECT_PATH>"
}
}
}
}
{
"mcpServers": {
"rpgmaker-mz-mcp": {
"command": "npx",
"args": [
"-y",
"[email protected]"
],
"env": {
"RPGMAKER_PROJECT_PATH": "<RPGMAKER_PROJECT_PATH>"
}
}
}
}
{
"servers": {
"rpgmaker-mz-mcp": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"[email protected]"
],
"env": {
"RPGMAKER_PROJECT_PATH": "<RPGMAKER_PROJECT_PATH>"
}
}
}
}
Replace the values in angle brackets with your own. Keys stay on your machine; we never see them.
Tools
This server runs locally, so its tools are listed by your MCP client once it starts.
Environment variables
| Name | Description |
|---|---|
RPGMAKER_PROJECT_PATHOptional | Default RPG Maker MZ project directory (contains game.rmmzproject). Optional: the set_project tool can set or change the project at runtime. |
Details
| Package | [email protected] (NPM, stdio) |
| First published | 25 Sep 2026 |
| Last updated | 25 Sep 2026 |
| Registry name | io.github.Redseb/rpgmaker-mz-mcp |
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