NestDaddy

Amplify

is.amplify/amplify · v1.0.1

Build, edit and preview browser games and web apps in your Amplify account from your AI agent.

Connect Remote server

Terminal
claude mcp add --transport http amplify https://app.amplify.is/mcp
~/.cursor/mcp.json
{
  "mcpServers": {
    "amplify": {
      "url": "https://app.amplify.is/mcp"
    }
  }
}
.vscode/mcp.json
{
  "servers": {
    "amplify": {
      "type": "http",
      "url": "https://app.amplify.is/mcp"
    }
  }
}
Claude Desktop
Settings > Connectors > Add custom connector
URL: https://app.amplify.is/mcp

Tools 19 found in our last check

  • get_account

    Who this connection acts as: user, active org, plan, credit balance, and the scopes granted.

  • list_projects

    List the org's projects (id, name, kind, status, timestamps), newest first. A connection limited to some projects sees only those.

  • get_project

    One project: status, kind, files, model, published address, preview path.

  • read_project_file

    Read one text file of a project (relative path such as index.html or app.js).

  • list_versions

    Version history of a project.

  • get_publish_check

    Run the publish gate's checks for a project without publishing (what would block it).

  • list_published_sites

    Projects that are published, with their public slug and address.

  • list_approvals

    The org's approval queue (pending by default): publish requests and other actions waiting for a human. Approving happens in the app, not here.

  • get_credits

    Credit balance and the 50 most recent ledger entries (a connection limited to some projects gets the balance and its own cap only).

  • get_connection

    This connection: which projects it may use (all, one project, or only the ones it created), its daily credit cap, what it spent today (UTC) and what is left.

  • get_usage_today

    Today's model usage against the daily cap.

  • create_project

    Create a project from a prompt and build it. A prompt that asks for a game ("build a game", "make a 3D shooter", "búðu til leik") is built with the Amplify 3D game engine (priced as a 3D game: 60 credits on standard); anything else is a website or web app. engine "none" forces t…

  • create_build

    Same as create_project, for apps that order builds for their customers, but it answers as soon as the build has started (status building, with the projectId): poll get_build_status, then get_result for the delivery link. `idempotencyKey` (e.g. the order id) makes a retry return…

  • edit_project

    Apply a follow-up edit prompt to a project (creates a new version; an edit that changes nothing is free). Spends credits (depends on `tier`, default standard). Spends credits, so it is two-step: this call returns needs_confirmation with the price and a confirmToken; show the sum…

  • confirm_action

    Run a spending action (create_project, create_build, edit_project) the user confirmed: pass the confirmToken it returned. Each token runs once, within 10 minutes, on this connection only.

  • get_build_status

    Where a project's build is: queued, building, ready or failed, with its version and preview/public address when ready.

  • get_result

    The delivery of a finished build: a claim link (single use, 30 days; calling again returns the same open link) that copies the build into the recipient's own Amplify account, plus a preview address at once.

  • publish_project

    Ask to publish a project at a public address. This goes through the publish gate: it queues an approval that the owner confirms in the app (Approvals tab); nothing goes live until they do.

  • list_custom_domains

    Custom domains attached to a project and their status (read-only; adding or removing domains is done in the app).

Details

Endpointhttps://app.amplify.is/mcp (Streamable HTTP)
First published30 Oct 2026
Last updated30 Oct 2026
Registry nameis.amplify/amplify

More browser automation servers See all

Listing data from the official MCP registry. Status and tools from NestDaddy's daily check. Browse all MCP servers.