Free pixel and tileset editor, no account: hand-edit sprites, animations and Wang tilesets in chat
Connect Remote server
claude mcp add --transport http editor https://www.spriteforge.tech/mcp/editor
{
"mcpServers": {
"editor": {
"url": "https://www.spriteforge.tech/mcp/editor"
}
}
}
{
"servers": {
"editor": {
"type": "http",
"url": "https://www.spriteforge.tech/mcp/editor"
}
}
}
Settings > Connectors > Add custom connector
URL: https://www.spriteforge.tech/mcp/editor
Tools 6 found in our last check
open_editorOpens pixel art in SpriteForge's compact pixel editor - pencil, eraser, fill, colour picker, palette, undo and animation frames - as an interactive card where the app shows them, and returns an edit link (the same editor in a browser) and a session_id. No account needed. One sou…
get_spriteReturns the current state of a SpriteForge edit session: a preview image, its size and palette, how many edits were saved, and a PNG URL with the exact pixels at 1x (add &frame=N for another frame). With include_pixels it also returns the palette-index grid. Read-only.
open_full_editorOpens a sprite in SpriteForge's full pixel editor - layers, selection and move, line/rectangle/ellipse, mirror painting, brush sizes, animation frames with onion skin and playback, palette tools - as an interactive card where the app shows them, and returns an edit link that ope…
open_tileset_editorOpens a tileset in SpriteForge's tileset editor as an interactive card where the app shows them, and returns an edit link that opens the same editor in a browser. For a Wang autotile set (16 tiles; tile i is drawn where the map cells at its corners are painted, NW=1 NE=2 SW=4 SE…
load_artLoads an edit session's sprite into the SpriteForge editor card. Only the card calls it.
save_artSaves the user's edits from the SpriteForge editor card to its edit session. Only the card calls it.
Details
| Endpoint | https://www.spriteforge.tech/mcp/editor (Streamable HTTP) |
| First published | 22 Oct 2026 |
| Last updated | 22 Oct 2026 |
| Registry name | tech.spriteforge/editor |
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